About Caught on Wires

Caught on Wires is a newsletter about game design, project management, and tabletop RPGs, written by Eric Gutierrez Jr., a computer scientist who spends more time in kitchens than an IDE. Whether you’re a game developer, a dungeon master, or just someone who loves breaking down mechanics, this is the place for deep dives, creative ideas, and practical insights.

What You’ll Find Here

  • Game Design Essays – Exploring mechanics, player engagement, and design philosophy.

  • Micro-Games & Tools – Small, experimental games and resources for designers.

  • Project Management Insights – Lessons from leading creative projects, balancing scope, and working with teams.

  • Homebrew Content – New mechanics, classes, and adventures for D&D 5e, Pathfinder 2e, Cyberpunk Red, and more.

Who Am I?

I’m (Eric Gutierrez Jr.) a game designer, writer, software developer, and project manager with a background in tabletop RPGs, video game development, and creative leadership (Even helped chefs lead kitchens). My experience ranges from building homebrew content to leading teams in fast-paced projects, and this blog is where I share what I’ve learned.

Why Subscribe?

If you love game design, want to improve your RPG sessions, or are looking for insights into managing creative projects, Caught on Wires has something for you. Subscribe to stay updated on new posts, resources, and fresh ideas!

User's avatar

Subscribe to Caught on Wires

Caught on Wires is a blog dedicated to game design, project management, video games, and tabletop RPGs. Featuring micro-games, design essays, and homebrew content!

People

Game designer, coder, and writer in love with burritos and that sweet, sweet hairstyle you're rocking.